In my brainstorm for game ideas I explained my three game ideas that I could create for my project. The idea that I have thought is best to go forward with is the Frog jumping game. The frog jumping game is the game I am most interested in making. The main charcter in my hame is Freddie the frog. He is on a lily pad and is jumping from one to the other. He needs as much energy as he can as he has a long journey ahead, so he must try collect as many flies he can wit his tongue. If he falls into the water he will die as the water is dirty with disease (water will appear brown and dirty in the game). as the game goes on it will become harder as the lily pads will get smaller in size making it harder to land on. The current from the water will also make the lily pads move back and forward.
I think from watching the unity tutorials I will be able to make this game successfully.
Possible game mechanics:
1. The main character- The main character in my game will be Freddie the frog.
2. Goals- The goal in my game will be to try and cross the stream safely using the lily pads to cross.
3. Jumping- Freddie the frog must jump from lily pad to lily pad to cross the stream.
4. Rotation system- How Freddie will move, what buttons to press and what direction he will move in.
image from: https://drawinghub.com/tut/how-to-draw-a-cartoon-frog-26456
I think from watching the unity tutorials I will be able to make this game successfully.
Possible game mechanics:
1. The main character- The main character in my game will be Freddie the frog.
2. Goals- The goal in my game will be to try and cross the stream safely using the lily pads to cross.
3. Jumping- Freddie the frog must jump from lily pad to lily pad to cross the stream.
4. Rotation system- How Freddie will move, what buttons to press and what direction he will move in.
image from: https://drawinghub.com/tut/how-to-draw-a-cartoon-frog-26456
Hey Chloe, I think your game is good and games like this have a tendency to do well, are you planning to make levels or making it endless? If you're planning to progressively make it harder levels could be interesting but the best route to go about it would be a continuous game like flappy bird, temple run or subway surfers. You should make the difficulty consistent and instead of people trying to reach a new level they could be beating their high score, good luck in making the game!
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