I found this week reading very interesting. I was particularly interested in Greg Aleknevicus post about Design Considerations. I liked the part of this reading about using shape and colour to distingush pieces. I never really thought about how much difference it can make to a game by using different shapes in addition to colour to distinguish the players amoebae. I also liked the where Greg explains how its good to use different components for different functions. An example of this is how Monopoly money is different from the property cards so players do not get confused between it is obvious they are used for different things. I thought it was a good point of how it is frustrating when someone loses a part of their game and then is unable to play the game, so it is a good idea to add extra parts or cards with the game incase one is lost. I found this weeks reading really interesting.